L O T H I A N
About
Noa Lothian
Projects ranging from Cinematic Post Production to Game Audio with a skill set in Pro Tools and Reaper for sound creation and Wwise for implementing sounds, I have designed sound effects for mobile indie games, documentaries, as well as AAA game titles for companies like Activision, Microsoft, Warner Brothers, EA Sports, Technicolor, RedBull TV, and Camouflaj Studios.


Awards
MPSE
Awards
2016
G.A.N.G.
Awards
2015
IGN
Awards
2012
MPSE Golden Reel Awards 2022
Outstanding Achievement in Sound Editing:
Game Audio - Nominee
Halo 5
D.I.C.E. Awards 2018
Fighting Game of the Year
Injustice 2
MPSE Golden Reel Awards 2016
Best Sound Editing & Music:
Game Cinematics
Halo 5
G.A.N.G. Awards 2015
Sound Design of the Year
Call of Duty: Advanced Warfare
G.A.N.G. Awards 2015
Audio of the Year
Call of Duty: Advanced Warfare
Bafta Video Game Awards 2015
Audio Achievement - Nominee
Call of Duty: Advanced Warfare
D.I.C.E. Awards 2015
Outstanding Achievement in Sound Design - Nominee
Call of Duty: Advanced Warfare
MPSE Golden Reel Awards 2014
Best Sound Editing:
Computer Interactive Entertainment - Nominee
Skylanders: Swapforce
G.A.N.G. Awards 2013
Sound Design of the Year
Halo 4
G.A.N.G. Awards 2013
Best Cinematic / Cut-Scene Audio
Halo 4
National Academy of Video Game Trade Reviewers 2013
Best Sound Effects
Halo 4
G.A.N.G. Awards 2013
Audio of the Year - Nominee
Halo 4
GDC Game Developers Choice Awards 2013
Best Audio - Nominee
Halo 4
MPSE Golden Reel Awards 2013
Best Sound Editing:
Computer Interactive Entertainment - Nominee
Halo 4
Bafta Video Game Awards 2013
Audio Achievement - Nominee
Halo 4
IGN Awards: Best of 2012
Best Audio: All Platforms
Halo 4
IGN Awards: Best of 2012
Best Audio: Xbox 360
Halo 4
IGN Awards: Best of 2012
Best Audio: Viewer's Choice
Halo 4
Machinima Inside Gaming Awards 2012
Best Sound Design
Best Sound Design: People's Choice
Halo 4
Time Magazine 2010
Game of the Year
Alan Wake